In my third tutorial I will teach you how you can add a background in 3 different ways and how you can pose your character.
In my first tutorial, Daz Studio 2 & 3 Tutorial 1 : loading and customizing a character, I have taught you the basics of Daz Studio and how you can load and customize a character.
And in my second tutorial, Daz Studio 2 & 3 Tutorial 2 : adding clothes and hair, I have taught you to add clothes and hair to your characters and showed you how to use D-formers to make clothes fit better.
Step 1 : adding a background.
There are 3 ways for adding a background :
1) add a backdrop,
2) make a background,
3) use a pre-made one.
1)To add a backdrop go to Edit -> Backdrop.

This will pop up the following options :

Click on None -> Browse to select a image you have on your computer. I’m using one of my Apophysis images.

This way it gives it a pretty flashy background but you can’t always use it properly.
It did work well in this picture I made : Nocturnal Fight.
2) You can also make your own background by using a flat surface that you put behind your character, also known as a plane primitive.
You have the following primitives : plane, cube, cylinder, cone, sphere and torus and you can make them by going to Create -> New Primitive

This creates the following :

After I’ve rotated and resized it, I’ve added the same picture on it (in Surfaces select the item, go to Color | Diffuse, select None and browse for the picture).

This works great with pictures where you only want to use a specific part of the picture or when the picture gets stretched out when you use backdrop or when you want to stretch in a certain way without having to use a picture program for it.
3) There are also some great pre-made backgrounds like cyclorama and that what I’m using for my scene.
Simple look up the background scene (which comes with a background, the ground and even plants you can move around) in Figures (or sometimes in Props) and load it by double clicking it.


Step 2 : posing your character.
The next step is to give your character a nice pose.
You can totally pose your character manually by selecting a body part and then go to Parameters ->Rotation to move it around.

But you can also take a shortcut by using a pre-made pose and adjust it.
I’m using a pose from the Body Language 4 pack found on Renderosity.
Select your character by double clicking it, look up your poses in Pose and double click the pose you want to use to use it.

I’ll be using the tree to make my character lean against it so I moved her to it using the x, y and z parameters under Parameters -> General -> Transforms -> Translations.

Now its just a matter of adjusting your character to make it look like it’s actually leaning against the tree so start bending those limbs.
After some adjustments I’ve gotten the desired effect :

Since the lower part the dress didn’t fully adjust to the pose, I have to adjust it. Select the hip part of the dress in Scene and go to Parameters to adjust it.
I used BendL2 and SitAdjust.

And there you have it, a nice background and a natural looking pose.
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